Poser Pro Morphs Torrent

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  1. Poser Pro 11 Torrent

Video Description In this Poser 10 and Poser Pro 2014 training course, expert trainer Mark Bremmer introduces you to the tools and techniques you will use to manipulate and animate 3D characters in this software from Smith Micro. Mark uses real-world projects to show you how to apply each concept and you follow along with the working files he has provided, replicating the steps as you go through the tutorial. This course is designed for beginners and experienced Poser users alike, and no prior Poser experience is required. Mark starts with a quick overview of the Poser interface, and the location of the tools and menus that you will use throughout this video tutorial. Each topic is broken into short lessons, making it quick to learn and easy to understand.

Smith Micro Poser Pro 11.1.1 mac torrent download is a great mac application that allows you to rendered 3D & 2D images or animated video.Smith micro poser pro 11 mac crack help create 3D poser characters and use them in other software such as Unity 3D or even 3Ds Max. Buy Poser Pro 11 [Download]: Read 3 Software Reviews - Amazon.com.

Throughout the tutorials, Mark shows you how to pose figures, add props, morph characters, work with materials and customize faces in the Face room. You will learn how to work with the Cloth Room, light a building or scene, animate your figure, and even design a walk for your character! This video training course finishes up with a chapter on rendering settings and best practices. Whether you are new to Poser or a seasoned Poser professional, the tips and tricks throughout this training course will help you be more efficient in your character animation workflows.

You will be surprised at just how much you will learn about Poser 10 and Poser Pro 2014 in less than 9 hours of video based training in this Poser tutorial!

Poser Pro 11 Torrent

Also DAZ3D’s regenesis or devolution? After much speculation since the first hint of Genesis 2 and on the 13 th of June has finally happened. Users are just as divided between the excited, neutral and angry camps as it was during the week long silent build up. Well played DAZ3D.

They knew the product would be controversial, as just about everything they do seems to be, and the effect was they didn’t have to do a shred of promotion other than dropping a clanger in the store and springing an image rich, detail deficit teaser thread on their PC forum. Word spread fast and speculation ran at fevered pitch.

So, in the light of a new day as the dust begins to settle all those questions have been laid to rest. Genesis 2 comes as two base meshes; Genesis 2 Female (released), and Genesis 2 Male (presumably – yet to be released). While Victoria 6 is a purchase item the base mesh is available for free (Genesis 2 Female Starter Essentials) and can be downloaded via the DAZ 3D Install Manager or via the site from the Product Library. For many, the move to separate male and female meshes is a backwards step. Genesis was about flexibility and universal morphing. The argument put forward for the split is that this allows for greater levels of gender specific detail that weren’t possible in a unisex mesh. I think this is a reasonable compromise.

Future characters such as The Girl 5 and Freak 6 can be made from a mesh specifically designed for their gender, and we won’t have to worry about a hundred thousand fit/morph packs to put that sexy cyber suit for V6 on Aiko 6. Also, this should improve the quality of outfits as vendors will be free to make more gender specific mesh details. For those who see a universal mesh as the absolute end of 3D figure design there is hope. GenX update in the works Dimension3D intends to update his popular plugin for use with Genesis 2. For those not familiar with the plugin, it allows for the conversion of morphs from previous figures to work with Genesis.

Dimension3D had this to say: “I can’t give details or a release date this time, but I’m planning to add morph transfer from Genesis 1 to Genesis 2 and vice versa as well as direct transfer from generation 3 and generation 4 figures to Genesis 2.” Genesis is going to be able to access morphs for Genesis 2? This will undoubtedly make a lot of G1 diehards very happy, and all at the same time create a work-around for G 2’s inability to mix male and female morphs. Well, undoubtedly a male morph could be created for G2 Female but being able to bring G1’s flexibility to G2 will be very useful and save time and money for those situations where close enough is good enough.

Of course I could be reading too much in to this, but it sounds like Dimension3D is gearing up to effectively merge Genesis 1 and Genesis 2 while bridging the gap between G2 Female and male. Until such a day as we are graced with an updated GenX there are other approaches to consider. Some users have already created male characters by mixing various morphs – see pg. 35 of the Genesis 2 preview thread. Auto-Fit Out of the box Genesis 2 has auto-fit capabilities for Genesis content, but a needs to be purchased to fit V4 clothing and textures. This has been one point in particular that has caused angst among users whether, as of yet, they have bought in or not.

Presumably fits for other popular figures will be added as additional purchases, as they were with G1. The up-shot here is that, according to promo material, the V4 to G2 conversion is better than the standard V4 to G1 conversion. One significant leap here is with the fitting of V4 based shoes, particularly those with high heels. The standard G1 conversions absolutely butchered footwear, so this will undoubtedly be an important improvement for those of us who are looking for a quick and easy way fit. V4 to Genesis 2 Auto-fit workaround. Genesis 2 in Poser via DSON, which is undoubtedly no surprise to anyone, but still disappointing none the less.

This comes with all the boons and dooms of the past Genesis/DSON deal, such as the slowdown experienced while using Genesis/DSON content in Poser Pro 2012/9. Thankfully there is an easy fix for this which a surprising number of users still don’t know about. Simply turn subdivision off in the Scripts DSON Support menu. In any case working with Genesis in Poser is still a slower process than working with other figures such as the Gen 4 DAZ3D figures. This could be a very different experience for Poser Pro 2014/10 with the advances made since the 2012/9 releases, such as the support for the subdivision methods utilised by Genesis 2. I can’t test the theory, but will update this as soon as I find out. Compatibility with older DAZ Studio versions Genesis 2 uses the newer.DUF file format and other new technologies such as weight maps, and as such is not compatible with versions of pre 4.5 versions outside an exported.obj, but this means using current versions of DS anyway.

G2 is compatible to the fullest extent only with DS 4.6x, but will work just fine in 4.5 versions (so I hear) but without the new surface/materials. Luckily it comes with legacy materials, so should be fine but might need a little tweaking. The experience for most people updating from DS 4.5 to 4.6 has mostly been positive, but there has been some report of issues. OS users seem to have got a better deal with this update than has been the case with previous DS updates. With the new advances in DS since 4.5 it is certainly worth testing out, and since 4 or 3X the progress has been huge – not least of which include significant 3Delight upgrades. Value for money bundles? Without a doubt the bundles look pretty good.

You get some very nice hair props and texture sets (one comes with the basic V6 product) with the, and the outfits, one fantasy and the other, a party dress offer a nice bit of diversity and will likely find use with a lot of users. The Pose sets are always useful when you want to do a quick render or if you want to do something more significant and need some inspiration. The is the same again X2! The quality of the products is of the same or similar quality and will find use in a wide variety of situations. The included outfits are not my cup-o tea, but there might be some texture magic I can pull for my own tastes – something sci-fi! The hair props and included textures sets are great with lots of mat varieties. Love the fashion hair – everyone loves a bob!

Who’s with me? Oh I forgot to mention, the pro bundle has the genitals (must remember the genitals.note.).

The texture sets are by well-known and adored artists such as Silver and Countess (yay for tattoos). Victoria 6 on left with default textures, and Genesis 2 with Bree textures on right. Maps make a difference!

But where are the Sub Surface Scattering maps? Unless I’m missing something none of the four included texture sets have SSS maps! There are SSS settings, one of them comes with three but maps?

What is maps? Eh, no one on the forums seems to mind this too much, which has me kind of puzzled.

If I could just chuck a V5 map in there with my V6 ones I wouldn’t be so confused or disturbed, but we can’t. Maybe this is just me being some kind of SSS lunatic? People seem to be more concerned with a slight fluctuation in the percentage of the sale price. Of course a little tweaking can fix up a bright red over powered SSS, but you will only get the fine subtlety and control with proper texture maps (so maybe I should just go make one!). Genesis is the prize For me the real value of the package comes in the base Genesis 2 figure, and for those of us who can’t sculpt/morph their way out of a wet paper bag, the Victoria 6 morph.

The greater level of detail in the geometry is fantastic. The extra detail in the joints as they bend looks a lot more realistic, and all for the cost of a mere 2000 extra polygons. New weight maps and greater articulation in the jaw, ears, breasts, joints etc gives greater realism when posing. I think Genesis 2 represents quality over quantity, but with the current discounts on the bundles you certainly get both. DAZ probably could have mitigated a good deal of angst by working out a deal to get the V4 morphs into the starter or pro bundle, especially as many Genesis users take it for granted (and why shouldn’t we?). While we’re talking about morphs again I think adding the to the pro product would have been a nice touch, but DAZ have certainly been a shrewd with their content/sales strategy this time around.

The lack of morphability at this point in the base G2 product feels very un-Genesisish, but if you’re willing to spend the money you can get a very good product. In any case, I look forward to seeing how the figure develops and what the content creators cook up for us. Yeah, there is that, but it would still be nice to be able to set an entire character with one clickalthough, to be fair, I never use a full char as intended anyway I actually am starting to dislike it even more as I play with it though. The genesis morphs are not compatible, I haven’t tried poses yet. But if some of this genesis stuff is not going to be transferable, I think Daz may have shot itself in the foot. I know I’m not going to resculpt my chars from scratch because they can’t be bothered to let me use my genesis morphs. Also, all of the morph packs that everyone spent money on are now useless?

Poser

Bad bad move. Fantastic Review. Good balance of all the points and not the doom and gloom reviews you find so often. So thanks for that fantastic review. Having created content for V6 myself I can confirm that having two separate bases again is a good step. It makes morphing much better and easier and it just feels better. I liked Genesis.

But I LOVE Genesis2 also anyone who updated their DSON recently will notice that it does all work faster now anyway. I did 80% of my promos for my V6 stuff in poser and have to say I didn’t notice any change with speed anymore from my old V4 renders.

So for me this new release does get the thumbs up, plus characters can now be released with SSS for both systems, which again is great, and something I did for all three girls that I did myself. So all in all, I think this is the right way forward for DAZ and having worked with V6 for about a month or longer, I have fallen in love with her already and know that anyone who does give her a fair chance will do so too so anyway just wanted to say thanks for the great review. Yeah I noticed the same when looking at other forums, even before the info was out people said they didn’t like it. It’s a shame, because she is a great character, and that is why I loved your review, because it highlights all parts, the good and the bad, which is how any good review should be written. I bookmarked your blog and will read through your other work, as it’s most certainly worth reading. Thanks again for this great review, and glad you like tattoos, as all my three girls that are coming out got tats. 🙂 oh and as for the dson, did you upgrade it after the 4.6 release?

That’s when I started using it with V6 and noticed how much faster it was. Oh i’ll do that then, as it makes more sense to get the emails for me than checking periodically. After all I am so rubbish with it all that I didn’t check this reply until now. I got a few more characters coming, all have at least a few tattoos, as I just love tats so hope you like them when they come along. As for the whole DSON thing.

No I don’t know to be honest. I just every so often check it I did the last update when I upgraded to PP2014, but I think that was the same one already that came with DS4.6 but I don’t know if there is an easy way to check it all. But if and when I find out I shall let you know. Hi, fantastic review and will bookmark your site for more professional reviews like that.

In my situation I only use the base characters outside of DAZ/Poser and into Max/Blender. Of course I don’t get all the fancy bending that makes the models bend much better at the joints, as I have to put up with whatever the result will be when max/blender bend at the joints with straight bones. I’ve briefly tested Vic6 in Max and so far I admit to be pleasantly surprised. I can bend the thighs forward around 45 degrees before it looks bad as apposed to about 35 degrees for Vic42. Also collar and shoulder up 45 degrees look perfect while Vic42 looks quite bad. Has your experience of Vic6 in Max/Blender been positive? Could your review say a few words for people using these characters outside of DAZ/Poser as the pros/cons of Vic6 vs.

(I never even tried Vic5 the ‘one mesh for man and woman’ totally turned me off so I’m super glad to see DAZ coming to its senses and generating two base meshes again!) Dan. Hi Dan, glad you found the review useful, and thanks for the info. I haven’t had the chance to test G2 out in any programs outside Poser and DAZ.

I was quite surprised to get some posable usage with Genesis 1 in LightWave, so it will be interesting to see if this has improved. I don’t hold much hope, as there is no way to convert the weight maps. I quite liked the singular unisex mesh – very handy for the sake of flexibility, but not always the best results. Feel free to subscribe by RSS email or the standard WordPress email function. Thanks for stopping.

This entry was posted on 11.10.2019.